Brandeis University, Philosophy Department
Fall 2011
Brandeis University Web Stite

Philosophy 1A

Introduction
to Philosophy

Professor Andreas Teuber
Prof. Teuber


PAPER TOPIC III


Matrix 1

"What is 'real'? How do you define 'real'?
If you're talking about what you can feel,
what you can smell, what you can taste and see,
then 'real' is simply electrical signals intepreted by your brain.
This is the world that you know.
The world as it was at the end of the 20th century.
It exists now only as part of a neural interactive simulation
that we call "The Matrix." You've been living in a dream world, Neo.
This is the world as it exists today."

- Morpheus, THE MATRIX


WITH these preliminaries in mind, consider the following:

The Matrix presents a version of an old philosophical fable: the brain in a vat. A disembodied brain is floating in a vat, inside a scientist's laboratory. The scientist has arranged that the brain will be stimulated with the same sort of inputs that a normal embodied brain receives. To do this, the brain is connected to a giant computer simulation of a world. The simulation determines which inputs the brain receives. When the brain produces outputs, these are fed back into the simulation. The internal state of the brain is just like that of a normal brain, despite the fact that it lacks a body. From the brain's point of view, things seem very much as they seem to you and me.

"I am in Waltham, Massachusetts."


The brain is massively deluded, it seems. It has all sorts of false beliefs about the world. It believes that it has a body, but it has no body. It believes that it is walking outside in the sunlight, but in fact it is inside a dark lab. It believes it is one place, when in fact it may be somewhere quite different.

"I am a student at Brandies University.
What do you do?"


Neo's situation at the beginning of The Matrix is something like this. He thinks that he lives in a city, he thinks that he has hair, he thinks it is 1999, and he thinks that it is sunny outside. In reality, he is floating in space, he has no hair, the year is around 2199, and the world has been darkened by war. There are a few small differences from the vat scenario above: Neo's brain is located in a body, and the computer simulation is controlled by machines rather than by a scientist. But the essential details are much the same. In effect, Neo is a brain in a vat.

Let's say that a matrix (lower-case "m") is an artificially-designed computer simulation of a world. So The Matrix in the movie is one example of a matrix. And let's say that someone is envatted, or that they are in a matrix, if they have a cognitive system which receives its inputs from and sends its outputs to a matrix. Then the brain at the beginning is envatted, and so is Neo.

"I'm at Brandeis, taking PHIL 1A.
Where are you?"


We can imagine that a matrix simulates the entire physics of a world, keeping track of every last particle throughout space and time. . . . An envatted being will be associated with a particular simulated body. A connection is arranged so that whenever this body receives sensory inputs inside the simulation, the envatted cognitive system will receive sensory inputs of the same sort. When the envatted cognitive system produces motor outputs, corresponding outputs will be fed to the motor organs of the simulated body.

"I am in Waltham, Massachusetts
at Brandeis University
in the Fall of 2011
I think I mentioned that."


When the possibility of a matrix is raised, a question immediately follows. How do I know that I am not in a matrix? After all, there could be a brain in a vat structured exactly like my brain, hooked up to a matrix, with experiences indistinguishable from those I am having now. From the inside, there is no way to tell for sure that I am not in the situation of the brain in a vat. So it seems that there is no way to know for sure that I am not in a matrix.

- David Chalmers, "The Matrix as Metaphysics" (2003)




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